The Effectiveness Of Gamification in Enhancing Student Engagement In Science Learning

Authors

  • Gigih Abdi Wijaya Universitas Pattimura
  • Ahmad Zulfan Tantowi Universitas Pattimura
  • Elsavira Nurizzah Universitas Pattimura

DOI:

https://doi.org/10.62951/ijmse.v1i2.90

Keywords:

Gamification, Student Engagement, Science Education, Motivation, Game-Based Learning

Abstract

This research investigates the effectiveness of gamification strategies in enhancing student engagement and motivation in science education. The study introduces gamified learning activities, such as point systems, leaderboards, and digital badges, into the science curriculum. Through a series of surveys and classroom observations, the research finds that gamification significantly increases student participation, interest, and overall achievement in science subjects. The paper discusses the benefits of incorporating game-based elements into science teaching and provides recommendations for educators looking to implement gamification in their classrooms.

References

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Published

2024-05-31

How to Cite

Gigih Abdi Wijaya, Ahmad Zulfan Tantowi, & Elsavira Nurizzah. (2024). The Effectiveness Of Gamification in Enhancing Student Engagement In Science Learning. International Journal of Mathematics and Science Education, 1(2), 33–37. https://doi.org/10.62951/ijmse.v1i2.90

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